Specialized in backend and frontend development, server management, and security
I'm a passionate network systems developer with expertise in low-level programming and protocol design. My work focuses on creating efficient, reliable networking solutions for demanding applications.
With a background in game server development and network engineering, I bring a unique perspective to solving complex systems challenges. My current focus is on developing SwiftNetPP, a modern networking library built with C++20.
When I'm not coding, you can find me researching new protocols, contributing to open-source projects, or exploring the latest in systems programming.
High-performance networking library
A modern C++ networking library designed for game development and real-time applications, implementing reliable UDP communication with QoS controls.
Network protocol analysis
In-depth research and experimentation with ENet reliable UDP protocol, including custom extensions and performance optimizations.
Toolset for network analysis
Collection of network tools and utilities for testing and debugging network applications and protocols.
Developing advanced networking solutions and protocols for real-time applications and game servers. Currently focused on SwiftNetPP development.
Developed and optimized game servers for Growtopia, implementing custom network protocols and server architecture.
Worked on network infrastructure and security for various companies, implementing robust networking solutions.
Have a project in mind or want to discuss potential collaborations? Feel free to reach out!